It is very inspiring to learn from this week’s reading materials that teachers can turn their lectures to a big game for stimulating students’ learning interests. Traditional education did not have so much fun in the classroom. Students were asked to be serious in the class (when I was young) and the way of learning never changed year after year. Students felt learning was boring and even a burden. However, in the new century, how to design an interesting class is one of the most important things in education. Rather than traditional group project and individual assignment, students were asked to play a game by applying knowledge they had already learned or searching the information they needed during the game. Students were more involved in the “game project”; they showed more interests, be more focus on their work, and put more effort to solve the problems, because it was a game and they want to play it! Teachers and parents always complain that the kids spend too much time on internet and video games. But why don’t integrate games into the learning process and make lectures as fun as playing games? Therefore, design a game as part of the lecture or infuse a game into the lecture may be an effective way to stimulate student’s interests and keep them actively involve into the learning process.
How to add “games” into a lecture? Teachers can utilize the characteristic of different subjects. For example, when I was in middle school, my English teacher asked us to remember the “dialogue section” in the test book. But instead of reciting it, she would let us to choose one of the characters from the dialogue and play it as a drama. Since we all try to be good “actor”, so most of my classmates put a lot of effort to recite it and practice it at home. The science (physics, chemistry and biology) teacher can design a game in the lab time or take students to visit the museum. The Science and Technology museum itself is a big game center. Students can find models of air planes, analog equipment of fluid mechanisms, and dinosaur fossils. They can play with the power generator that they learned from class and watch hatch process of chicken in a transparent incubator. It is great sample show students how to utilize the knowledge from test book in real world, and students are better understand and remember these knowledge by take part into it. As shown in the video, computer teachers can let students to design a video game themselves. Students will not learn the basic usage of computer/software but also extend their ability in organization, creativity and imagination during this process.
To sum up, in order to inspire student’s learning interest and motivation, teachers themselves are need to actively involved into the teaching process first. Teachers could learn from successful experiences of other instructors, information from social media, and what is popular during students such as video games. As long as to integrate the idea- adding fun/imagination into lecture, teachers can create a attracting learning environment and keep students mindfully learning inside.