SPOILER WARNING: I will do my best to avoid major spoilers, but as with any review, it’s a bit buyer beware. If you haven’t seen the movie yet, don’t get angry with me if you think I’ve spoiled something.
So, I definitely wanted to talk about Infinity War this weekend, and I was wondering what I might talk about outside of a straight review or a breakdown of my reaction to it, but I was given a great assist from The New Yorker, of all places.
In "Avengers: Infinity War," characters aren’t introduced; they just show up, and their behavior is entirely defined by the template set for them in other movies. https://t.co/meiJo0iQ4g
— The New Yorker (@NewYorker) April 27, 2018
Just… the hottest of takes right there Mr. Brody.
And yes, technically he’s right, but reading through the article it’s clear that all of these things that he’s saying that are technically true (none of the characters have proper introductions, it feels like the season finale of a TV show, the ending compels the viewer to put on the next part) are, I think, supposed to be interpreted as negative. But these criticisms are rather dismissive to all the people, films, and characters that allowed this movie to be made, like Homer, The Ten Commandments, and Buck Rodgers.
Those things do fit together in this context, of course.
06/14/2018
An OASIS in the Desert of the Real: Ready Player One vs. The Matrix
valeriemclean1919 Dan Olson, Ernest Cline, Film, Jean Baudrillard, Ludonarrative Dissonance, Ready Player One, The Matrix, The Wachowskis About Film, About Writing 0 Comments
“The simulacrum is never that which conceals the truth—it is the truth which conceals that there is none. The simulacrum is true.” – Jean Baudrillard (Accredited to Ecclesiastes)
What are the themes of Ready Player One?
We should, at this point, know the themes of The Matrix. Themes like “humanity cannot be contained”, or like “man’s hubris will be our downfall”, or perhaps the most important: “reality is always better than a dream”. The Matrix indulges itself in its themes, presenting as less of a film sometimes and more of a Socratic dialogue with automatic rifles. It’s Plato’s Cave crossed with the brain-in-a-jar theory, updated for the late 90’s, with Y2K looming and computers becoming household appliances. Artificial Intelligence– the idea that a computer might become smarter than its programmer, was awesome in the original sense, and people are still wary. But the choice, as it were, always comes down to the red pill or the blue pill. Do you stay in the dream, in the cave, in the construct, or do you go out and face reality?
Ready Player One doesn’t seem to have that problem.
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