Posts Tagged ‘Python’

postheadericon Final Project: The Walking Dead Text-based Adventure Game

So for our Intro to Unix final project, 3 other guys and I created a text-based adventure game based on the popular AMC TV series The Walking Dead. It was writting using Python and an expandable structure so that it can easily be added on to. It actually turned out really great; we’re all definitely proud of how it turned out. We accomplished every goal we set out to achieve in the beginning when we first met up.

Here’s the link to the GitHub repository where you can download a zip file and follow the README for starting the game:
https://github.com/cas26547/WalkingDeadGame/tree/master/WalkingDead

If you have any feedback feel free to comment below!

postheadericon Technical Textbooks or Lack-There-Of

Once again I’m amazed by Zed Shaw’s exercises for learning Python; you can find them for free here:
http://learnpythonthehardway.org/book/

It’s a surprisingly very intuitive way to learn the Python language. From start to [I’m at the half way point right now 26/50], it’s been a great progressive increase in difficulty and even coolness! However, this makes me wonder why can’t more books or courses take a page from this guy’s book? So many, in fact too many, college textbooks are not effective at all as teaching tools. That’s why I enjoy taking programming classes, especially ECE 2524, that doesn’t require buying a $150+ book which may or may not be effective and efficient. Intro To Unix definitely has its syllabus nailed because I actually enjoy doing exercises from the class’s “book”. Every other class, however, is a whole other challenge!

My advice: rent books for just the semester from places like Amazon.com and never ever buy from the on-campus bookstore without checking prices online! Also, unless you just enjoy the convenience at the end of the year, don’t sell the books back to the bookstore; once again, check online to see what retailers are offering for your edition.