Play to Make

Fall 2021

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Play to Make

This first semester at Virginia Tech was not a usual one.  With most classes being online, it was a great relief to have this class in person.  Play to Make was a great way to express the creative side of me, even if I don’t think I have to most creative ideas.  Throughout the course, I had lots of fun designing paper structures, making tiles, and real works of art.  If I was able to change one part about this class, it would be having unlimited time and money.  There were many instances when I wanted to attempt a huge idea that would have costed a lot of money but would have been great but unable to do so.  I loved the peer critiques and being able to get feedback about ways to improve my work.

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Symmetry

Being symmetric is very important. It not only looks professional, but is very appealing. Whenever something is barely unsymmetrical, it can really annoy the viewer, but when things line up perfectly, there is a feeling of satisfaction when viewing the piece. Personally, everything I make needs to be symmetrical. My hair, my wallpaper, and even my houses in Minecraft, if it’s not symmetrical, I get this feeling of disarray and must fix it.

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Story Boards

The use of storyboards is very common in the making of a film. One of my personal favorites, SpongeBob SquarePants, there are hundreds of pictures laid out in a story board per episode. Seeing some of the storyboards make you think how much effort is truly put in to making just a single episode.

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Movies

I would rather watch movies over tv shows, I just think there is so much more to learn from a good movie than a funny series. My favorite director is Quinten Tarantino, not because of his gore and blood, but because of the way he is able to tell a story. Tarantino loves to shuffle up the chronological order of his films, creating even more suspense.

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Books

one option for our final projects was to create a book. When we think of a book, we really only think of one thing. Pages bound together with a cover wrapped around it. I liked seeing some of the creative design ideas other students came up with. I particularly liked Luke’s, whose book opened in an accordion fashion (like the one seen below).

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Color

Color is a very useful tool in design. Because we associate colors with different moods, we can make anything personified. A great example of this is in the movie . Although the characters act in a certain manner to understand their emotions, they are also colored what the social norm of that emotion would be. We associate blue with being down, red with anger, and yellow with happy.

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Ceramics

Making tiles was very fun. Although the most challenging part was coming up with what to put on the tile, I enjoyed duplicating the tiles and adding the color. I decided to have a wave crashing on my tile, which I made the wave turquoise and the background white. I am very impressed with how they came out.

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Animation

One assignment we did this semester was a short flip book to study motion. I enjoyed making the flip book because ever since my childhood, we had flip books all around the house of volcanos eruption or an avalanche starting. I make my flip book of a stick figure jumping and flipping over a wall. Although it was not the most amazing flip book, I still like flipping through it when I’m bored of doing homework.

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Light

Light is very important when taking pictures or filming videos. Light can make a picture amazing or absolutely ruined. For example, For my light project, I had to wait until the sun was setting before I took my picture. If I was too early the sky wouldn’t have to awesome orange color. If I was too late, it would be night time, and impossible to take a picture.

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Sketching a Tree

Trees are almost impossible for me to draw, so I researched how to draw a tree. First, start with the truck. Next using curved lines, add branches coming out of the top of the trunk. Keep drawing branches until you are happy with the amount, then add the outline of the leaves. Once the basic tree is finished, add layers into the tree to give it depth.