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April 15, Revision plan

April 15, Revision plan

Some strengths of my project in its current state are the quality/style of the animations and the fluidity of the story. A problematic area would be the lack of detail in the animation (background, possibly more frames to create a less rigid feel). Once the entire animation is complete in a “rough” state, I will […]

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April 10, Progress Report

April 10, Progress Report

Accomplished: So far, I have the plot of the story resolved and the two main characters constructed in Illustrator, as well as a plan for how I will get the .swf into WP. Still Need to Do: I still need to create the actual animation frames, which should move much faster now that the characters are […]

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April 8, drawing in AI

April 8, drawing in AI

Today, I started work on fabricating my characters in Illustrator. I’m freaking out a little bit because building the characters is pretty time consuming, and I have to draw them in a bunch of frames and positions to actually create the animation. I’m hoping that once I have the basics down, it’ll move a lot […]

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April 3, drawing characters

April 3, drawing characters

Today I finalized a sort of “storyboard” for my project, breaking it down into seven “frames” that will have fluid animation with some sort of transitions in between (the storyboard is currently in a text-only phase). After that, I began work on what the story will actually look like. Basically, I figured out the gist […]

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