Blog Post 4 – Tech & Innovation in Higher Ed

It is unstoppable the use of new technologies or games.  I taught using some truss-Bridges games, and they worked very well. they provide a more realistic understanding of the behavior of trusses once loaded and in use. I tried a little experiment, and I asked a lot of my uncles and similar aged people to try it. It surprising to see that for them, people who use their phone regularly and somehow have some education, these games were not very intuitive to be played (as opposed to the students in my classroom).  If this happens with well-educated adults, we can imagine how the impacts scales when it comes to the more vulnerable of our societies.

I am afraid of the new technology development of teaching. For the Pedagogy class, we watched a video: Digital Media- New Learners of the 21st Century, which suggest, by 2020 people who do not know how to use media will be consider as illiterate. They show 5 stories in which they successfully use digital devices and technology gadgets to engage students into learning. Students understand the reasons for learning the lessons provided. A hands-on, short-term applicable lesson. I am going a little bit off from the main subject, because these readings got me thinking about how the development of technology, if not correctly applied in the classroom, are contributing to a less just world. I think this fact should be highlighted in the teaching designs because we should teach, and learn, that technology is a language that about half of the population do not even have access; and it is our duty, to develop and use these technologies to facilitate access for it.


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